Maplestory hyper stat optimizer - Burning World Step Up. Wednesday, November 16, 2022 (End of Maintenance) - Wednesday, February 8, 2023 (Start of Maintenance) Event Details: The Burning World Step Up event is here to enhance your leveling experience in Burning World even further! Requirements: Lv. 33 and above characters created in Burning World.

 
A place where the Global MapleStory community can come together for GMS Meta resources and discussions! I dont want to play with the calculator tbh, i just want to know if Hyper stat points are being increased from 140-250 or if we are going to be able to max more skills with 250-275 or whatever the new cap is. right now it costs like 40 points .... Pa food stamp schedule

Though at your level, I wouldn't worry about it just yet. I tried using the calculator but nothing was happening for me once I inputted my numbers. You need to fill out the Character Stats sheet first. For help, you may join the GMS Meta Community. Hey everyone, I’m a lvl 194 dual blade in reboot and I really want to optimize my hyper stats ...Yes, this is true. You lose attack speed while transformed. However, Final Trance (level 200 Hyper) is an auto-transformation ability that gives you 50% damage, 40% crit, some other stuff, and all the effects of being transformed in the first place. This is quite a boost and is usually more worth it for most cases, with the outlier being if you ...Unlocking at level 140, Hyper Stats give you incremental stat increases, damage % boosts, critical rate/damage improvements, and more. With smart Hyper …IED calculator. Add new source. Luminous link (level 3) 20% IED. Hyper stats (level 10) 30% IED. Leafre codex. 30% IED. Arcane weapon.Hyper Stat Points = (Current Value - Base Value) / Increment + 1. Where: Current Value: The desired level of the Hyper Stat you're aiming for. Base Value: The starting level of the Hyper Stat, typically 0. Increment: The gap between Hyper Stat levels. It's usually 1 or 10, based on the specific stat. See also Tenacity Calculator Online.Kinesis Hyper Skill Build (MSEA) Lv.143 – Psychic Grab – Boss Point Lv.162 – Psychic Grab – Reinforce Lv.149 – Pscyhic Ground – Overwhelm Lv.168 – Pscyhic Ground – Reinforce Lv.195 – Mind Break – Enhance Lv.150 – Mental Tempest Lv.170 – Mental Shock Lv.200 – Mental Overdrive. Explanation: Check this Hyper Stats Guide ...Great Job! Just wanted to add on a couple of notes - Level 10 AF Hyper Stat gives 50 AF, not 30. Decent Speed Infusion isn't used by around a quarter of all classes, and an even larger portion don't really use it during mobbing, so I personally would put it on later and swap it with dSE.when it comes to equipment main potential:(different rules for bonus pot, hyper stat, legion, familiar, etc) Final damage%: this is the best stat. but you can't roll for this anyways (class specific) Crit damage is usually high priority because the only equip whose mainpot can get it …Demon Slayer Hyper Skill Build. For Demon Slayer hyper skill build you’ll want your main skills like Demon Lash (Fury Recovery) and Demon Impact (Bossing Skill). Because of Demon Lash – Reinforce Duration you’ll want to start your combos with Demon Lash since you’ll get a Final Damage increase after using it. Demon Slayer hyper skill build,See full list on gameslikefinder.com Hyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various stats, such as main stats, critical rate, and damage. The chart below shows the point distribution for Levels 140 to 275. Despite obtaining a lot of points for leveling up, a lot of …Hyper stats are all 3 for assasinate and the top and bottom for meso explosion. I’m not sure what the names are but I think it’s reinforce and extend either way just don’t get the ied one on meso explosion. For inner ability it’s boss damage, crit rate, damage to targets inflicted with status effect.Posted in MapleStory. Updated on December 15, 2020 by Ayumilove. Quick Links. Ayumilove MapleStory Hyper Stat Calculator Reboot (Simulator) MapleStory Hyper Stats Overview. You will receive Hyper Stat Points beginning at Level 140. Hyper Stat Points are used increase your Hyper Stats.You can reset your Hyper Stats for 10 million mesos. 3 presets are available to switch between them easily with a few clicks. It costs 2 million mesos to switch between presets each time. This is the list of Hyper Stats. Some have 10 levels while some have 15 levels. Regardless, the price of levelling them up are the same.Hyper stats based on the main bossing skill: For better bossing dmg with CL+ORB: go for Boss atk & Magic dmg. I’ve heard that additional dmg line is good for bossing too, however I’m not too sure if it’s better than MD/BA. Instead of adding an extra line that procks with 15% chance, I think it’s safer to strengthen the 9 lines CL gives.Yes, this is true. You lose attack speed while transformed. However, Final Trance (level 200 Hyper) is an auto-transformation ability that gives you 50% damage, 40% crit, some other stuff, and all the effects of being transformed in the first place. This is quite a boost and is usually more worth it for most cases, with the outlier being if you ...Languages. JavaScript 92.1%. HTML 7.9%. Contribute to WWW5911/MapleStory_HyperStateOptimizer development by creating an account on GitHub.Yes, this is true. You lose attack speed while transformed. However, Final Trance (level 200 Hyper) is an auto-transformation ability that gives you 50% damage, 40% crit, some other stuff, and all the effects of being transformed in the first place. This is quite a boost and is usually more worth it for most cases, with the outlier being if you ...The hyper stat for +main stat is confirmed to not be affected by potential. Put put what you see in your stat window into mainStat, after subtracting 50 * (1+(how much % main stat you have/100)) to remove the current hyper passive. 'points' is not how much you get at level X, but how many you actually want to use on min/max crit, boss, total ...Posted in MapleStory. Updated on December 15, 2020 by Ayumilove. Quick Links. Ayumilove MapleStory Hyper Stat Calculator Reboot (Simulator) MapleStory Hyper Stats Overview. You will receive Hyper Stat Points beginning at Level 140. Hyper Stat Points are used increase your Hyper Stats.You kinda just do what naturally works. You only get a few points a level, so I tens to level things equally instead of maxing one first. So at 140, input 1 it boss, ied, and damage.Hyper stats, just a few points from 1~5 to top yourself off at 100% if still needed. On a side note: Phantom link is never needed on any class in terms of optimization. It's merely a minor placeholder at best until you get those things or for throwing onto mules.Hyper Stats don't matter as much if you're only lvl 140, you'll only have a few points at that level. For Kanna, yes, you'd want to raise DF since that raises Kanna's maximum Mana. I don't think it works for Kinesis, though, since their Psychic Points System is different from Demon Slayer's and Kanna's. Once you're level 200+, go with something ... The version of the browser you are using is no longer supported. Please upgrade to a supported browser. Dismiss Shadower hyper stat question 2020. So, I’ve been reading of couple of posts about shadowed hyper stats. And from what I’ve seen the basis is: Damage>Crit>crit damage>boss>ied. And to that iteration, I’m curious about how accurate that is.. like is 100% crit an absolute necessity?Hyper stats based on the main bossing skill: For better bossing dmg with CL+ORB: go for Boss atk & Magic dmg. I’ve heard that additional dmg line is good for bossing too, however I’m not too sure if it’s better than MD/BA. Instead of adding an extra line that procks with 15% chance, I think it’s safer to strengthen the 9 lines CL gives.So either Boss% or Crit Damage probably to 15 one after the other. That's what I pretty much said, the point scaling per level gets worse. Yeah but you said to 15 one after the other which implies you should go to fifteen. Probably best to stay between 12/13. Mmm I suppose, someone should do the maths. Stat Equivalent. Calculator. This tool is designed to determine your character's stat equivalences. Step 1. Enter Your Stats. Step 2. Select Your Setup. Add a Comment. tidalslimshady • Reboot NA • 2 yr. ago. Crit rate up to 100, crit damage, damage for mobbing are your biggest influencers. Theres also flat stat/ flat Matt. bonus exp and arcane force which will all influence that side. Boss% and ignore defense are hugely important stats for bossing. 3. Add a Comment. tidalslimshady • Reboot NA • 2 yr. ago. Crit rate up to 100, crit damage, damage for mobbing are your biggest influencers. Theres also flat stat/ flat Matt. bonus exp and arcane force which will all influence that side. Boss% and ignore defense are hugely important stats for bossing. 3. Not sure if it's too late or not bus as a lumi main,no you would not need to put hyper stat in crit rate since the 3 main bossing skills already reach 100% crit rate. Ied, boss dmg, dmg, crit dmg, would recommend to max those one out (recommend level 10 since higher levels are not worth it because of the difference or points needed) and the any ... Stat Equivalent. Calculator. This tool is designed to determine your character's stat equivalences. Step 1. Enter Your Stats. Step 2. Select Your Setup. The hyper stat for +main stat is confirmed to not be affected by potential. Put put what you see in your stat window into mainStat, after subtracting 50 * (1+(how much % main stat you have/100)) to remove the current hyper passive. 'points' is not how much you get at level X, but how many you actually want to use on min/max crit, boss, total ... You guys owe me 24mil, thanks!Find me on socials!Twitch! http://bit.ly/3UomcU1Instagram! https://bit.ly/3firIc6Main YouTube! https://bit.ly/3gVnVluThanks for...Due to the increasing costs, it's generally best to level your hyper stats equally, rather than going for one at a time. The exceptions are EXP (which should be brought as high as possible assuming the other hyper stats aren't the difference between 1 or 2-shotting enemies, then switched out after your training session ends), and Arcane Force, which …SuckHard's Hyper Stat Calculator (Update) Hey everyone, I have gone ahead and updated the hyper stat calculator so that your character stats are automatically saved in your browser's local storage, as opposed to having to export .json files. The saving will occur each time you click the "optimize" button. This should make it much easier for you ...Maplestory M Hyper Stats Fill-In Guide. Hello! I’m just putting this list here to see if anyone would like to help fill it out. I’ve heard that all these vary from character to character when choosing what to pay for, so I thought it’d be useful to have a concrete list of exactly what each hyper stat does for your player’s current stats!They're currently just spread to the things I think would make the most sense. Any advice would be greatly appreciated. The staple is something like damage > boss > ied > att > stat. You can mix this around but you should get these 5 to level 10 at least. I'm currently lvl 164 on my Night Walker and I have little to no idea on what I should ... Hyper Stat guide? How should I level my hyper stats? I tried to look at some calculator but understand it to be honest. Then I saw one guide but looks old since it doesn't have atk. Im a level 200 hero. This is not ideal, but this is what i do. Damage is priority. Critical damage, IED, Boss damage. Then Arcane force for VJ and Chu Chu. Hyper Stats for Captain/Corsair. Sorry if this has been overdone, but I can't seem to find any guide regarding Corsair hyper stat anywhere here. Ayumi's website doesn't really provide guide for specific jobs either. Can anybody share how should one go about adding the hyper stats for Corsair? Damage > Critical Damage > Boss Damage > IED. Don't increase ATT until all the others are at 10, or unless an end-game optimizer (assuming end-game status) says so. (which won't be until around like 245+) 10 IED / Dmg / Boss -> CritDmg -> decide between crit rate vs Att depending on how high-leveled your Vicious Shot is. When you reach 245+ territory, optimizers may suggest going 11~12 on ... Hyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various stats, such as main stats, critical rate, and damage.A lot of people think that DB’s don’t need a lot because of asura and blade tempest having 100% IED, but that is still 60 or 90 seconds that you can’t do optimal damage against bosses with phantom blow. You should put hyper stats into IED. For DB’s, get to 85% IED in the stat window, get the IED PB hyper, and max the node level, and u ...Shadower hyper stat question 2020. So, I’ve been reading of couple of posts about shadowed hyper stats. And from what I’ve seen the basis is: Damage>Crit>crit damage>boss>ied. And to that iteration, I’m curious about how accurate that is.. like is 100% crit an absolute necessity?Also have beast tamer link and 5th job decent sharp eyes. Hyper stats first imo. The more spread out your hyper stats, the more you get out of them. The more points you put into a hyper stat, the less value you get out of it. Meanwhile legion is more of a one to one comparison so each legion block is equally valuable. Step 1. Enter Your Stats. Step 2. Select Your Setup. Step 3. Choose Your Calculator. Step 4. Enter Your Current WSE. Step 5. The Reddit community for MapleStory. Not affiliated with or restricted by Nexon. https://discord.gg/ms Members Online • ... All hyper stats are generally the same. Crit rate, crit dmg, IED, dmg, boss dmg Reply reply crownedforgiven ... Instructions: 1. Click the grid spaces you want to be filled, the region click will help you fill it in faster. 2. Input the amount of each shape you want to be filled in the board. 3. The space that the pieces take up should equal the amount of grid spaces you filled, although the program will still try to run otherwise. Jello, the basic idea of hyper stats is to spread points around to the most optimal final damage boosting potential. Hyper stats on INT shouldn't even be considered at all until super high level (270+). The reason for this is that INT from hyper stats is a flat stat boost meaning when it says +15 INT it means quite literally only 15 STAT ...Uber's rides business was down 80% in April, but signs of recovery are starting to emerge. With social distancing orders in place around the globe, ride-hailing has taken a hit. On...Afterlands Quest Walkthrough. Before starting the Afterlands questline ensure: You are level 75+. Have enough potions, equipment, inventory space. Basic attack keybound. Can complete in one sitting. The Afterlands is unlocked via a lightbulb quest “A Call For Help” which transports you to the starting area. An NPC named Ashkaya will serve ...By the time you get to 190ish, you can get like 7 in normal monster damage (28% monster damage) 7 in damage (21% damage), 6-7 in critical damage (Not useful if you're not at max crit rate), along with 4 in main stat and att/watt. This is a lot of stats in the early game. OP: Don't spend 10 mil resetting your hyper stats.I didnt put hyper stats in EXP, the gain is minimal and will require you to switch hyper stats between bossing and grinding for optimal result. I never bothered with that Tl;dr: crit rate, crit dmg, ied, dmg, boss dmg equally (stop crit rate at 10 or when 100% on Beta is reached). 6 AF early is nice, some extra points in str and att later onIn the ever-evolving world of MapleStory, the right distribution of hyper stat points can be a game-changer. Harness the potential of your… 2 min read · 2 days agoThe New Age update is here with 6th Job, and Hyper Burning is returning until February!Burning World is also returning for the winter to make the levels climb even faster! Make a new character to race up to Lv. 260, gain new rewards with the Burning World Step Up Event, and keep advancing your characters through Burning World …Currently under the new hyper stats, max DF does increase max mana, but this is not intended behavior. I don't think Nexon will do anything about it, but nevertheless, you are technically exploiting a bug to get 50 extra mana. Except with the old system there was a separate kanna mana skill.My class is Kinesis and my int in hyper stats is 6, but I learned recently that we should put all of the points into dmg, critical chance, min crit, max crit and boss damage. My question is should I spend 10m to reset my stats? Yes. 10m is nothing compared to what you'll get from it over time. My class is Kinesis and my int in hyper stats is 6 ...These top hyper-growth stocks have the potential to outperform market expectations once the headwinds start dissipating. These growth stocks could potentially outperform the market... A place where the Global MapleStory community can come together for GMS Meta resources and discussions! I dont want to play with the calculator tbh, i just want to know if Hyper stat points are being increased from 140-250 or if we are going to be able to max more skills with 250-275 or whatever the new cap is. right now it costs like 40 points ... Don't increase ATT until all the others are at 10, or unless an end-game optimizer (assuming end-game status) says so. (which won't be until around like 245+) 10 IED / Dmg / Boss -> CritDmg -> decide between crit rate vs Att depending on how high-leveled your Vicious Shot is. When you reach 245+ territory, optimizers may suggest going 11~12 on ...The three crit stats, your main stat, damage, party damage, and monster defense are the seven damage-increasing hyper stats. Honestly, with the way it's structured (more points needed the higher each individual stat gets), I'd be stunned if the ideal method wasn't even leveling of all of them. I have a spread of my main stat, damage, and boss ...Are your savings habits in line with other Americans? We will walk you through everything you need to know about savings accounts in the U.S. We may be compensated when you click o...The New Age update is here with 6th Job, and Hyper Burning is returning until February!Burning World is also returning for the winter to make the levels climb even faster! Make a new character to race up to Lv. 260, gain new rewards with the Burning World Step Up Event, and keep advancing your characters through Burning World … Shadower hyper stat question 2020. So, I’ve been reading of couple of posts about shadowed hyper stats. And from what I’ve seen the basis is: Damage>Crit>crit damage>boss>ied. And to that iteration, I’m curious about how accurate that is.. like is 100% crit an absolute necessity? Right now I'm spending 150 hyper stat points (+15%) to max out my critical rate, while the phantom link is a little overkill giving +20%. At the present moment I'd probably just trade out the Xenon link which would probably make the trade worthwhile as 150 points is a lot of play with, but with adventurer links coming soon it gets more complicated. Burning World Step Up. Wednesday, November 16, 2022 (End of Maintenance) - Wednesday, February 8, 2023 (Start of Maintenance) Event Details: The Burning World Step Up event is here to enhance your leveling experience in Burning World even further! Requirements: Lv. 33 and above characters created in Burning World. Step 1. Enter Your Stats. Step 2. Select Your Setup. Step 3. Choose Your Calculator. Step 4. Enter Your Current WSE. Step 5. MapleStory HEXA Stat Calculator. HEXA Stat Levels. Main Stat Additional Stat 1 Additional Stat 2; Core {{k+1}} Stat Conversion. 1 mainstat% = main stat 1 att = main stat 8 crit damage = mainstat% 40% boss = att% 1% IED = % boss ...Hyper stats are all 3 for assasinate and the top and bottom for meso explosion. I’m not sure what the names are but I think it’s reinforce and extend either way just don’t get the ied one on meso explosion. For inner ability it’s boss damage, crit rate, damage to targets inflicted with status effect.dual blade hyper stat build or what to prioritize. Damage, arcane force (if needed), boss dmg, ied, bonus exp if not bossing and grinding. I would say Arcane Force if you don't have 1.5x the needed Arcane Force needed for training (if the field has a requirement of 100 you want 150 so you do 1.5x the damage you normally do, and if you have less ...Jul 8, 2022 · Hyper Stat Points are given when you level up to level 140 or higher. Amount of Hyper Stat Points given increases as your level increases every 10 levels. Levelling up Hyper Stats cost Hyper Stat Points. Some Hyper Stats stops at Level 10 while others stops at Level 15. Regardless, the amount of Hyper Stat Points required to level them up per ... Most people fully utilize the hyper stat source by giving Lv10 to all the important bread and butter (increased damage to mob and exp up to Lv10 for grinding; IED%, boss damage% for bossing. And critical damage + damage% for both; critical rate, depends). You’re free to add anything to Lv5. ††hover over stat window entry if over 500,000 †††from arcane symbols, legion attacker effects (not board effects) ‡unsure if Kanna's Blessing of the Five Elements applies for HP over 500,000 like DAPut hyper stats spread evenly into crit damage, damage, attack for training. You can do some crit chance too. For gear use pens for the %damage to normal mobs. Look for some with high strength flames. Look up a youtube video for where to train 1-275 but at 160 future hene should be good or aliens in omega. 2.The New Age update is here with 6th Job, and Hyper Burning is returning until February!Burning World is also returning for the winter to make the levels climb even faster! Make a new character to race up to Lv. 260, gain new rewards with the Burning World Step Up Event, and keep advancing your characters through Burning World …Dark Knight Hyper Skill Build Guide: 1. Gungnir’s Descent – Guardbreak 2. Gungnir’s Descent – Boss Rush 3. Gungnir’s Descent – Reinforce 4. Evil Eye – Buff Reinforce 5. Final Pact – Critical Chance 6. Dark Thirst 7. Nightshade Explosion 8. Epic Adventure. Explanation: Check this Hyper Stats Guide for more details! Dark Knight ...You kinda just do what naturally works. You only get a few points a level, so I tens to level things equally instead of maxing one first. So at 140, input 1 it boss, ied, and damage.Hyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various … SuckHard's Legion + Hyper Stat Optimizer. Hello everyone, Somehow, someway, I was crazy enough to try and build the tool I am sharing with the community today. Essentially, what this tool does is optimize your hyper stats and legion board, relative to your current WSE. This tool uses a lot of different complex algorithms, and other community ... first, prioritize critical rate until you reach 100%. if you have a lot of legion, you can try to get a 100% critical rate by expending some legion blocks instead. that way you can spare hyper stats for other things. for ied, try to get at least 93% on the stat screen. a lot of it comes from equipment, but you can also use legion blocks. Instructions: 1. Click the grid spaces you want to be filled, the region click will help you fill it in faster. 2. Input the amount of each shape you want to be filled in the board. 3. The space that the pieces take up should equal the amount of grid spaces you filled, although the program will still try to run otherwise. These top hyper-growth stocks have the potential to outperform market expectations once the headwinds start dissipating. These growth stocks could potentially outperform the market...Here are the hyper stats you should look at filling when mobbing/grinding in Maplestory.#maplestory #quest #guide #nexon #nexonnm #reboot #experience #bossin...Don't increase ATT until all the others are at 10, or unless an end-game optimizer (assuming end-game status) says so. (which won't be until around like 245+) 10 IED / Dmg / Boss -> CritDmg -> decide between crit rate vs Att depending on how high-leveled your Vicious Shot is. When you reach 245+ territory, optimizers may suggest going 11~12 on ...

Get lv5 Attack Power if you haven't, then afterwards it all comes down to using the good ol' calc spreadsheets to optimize your stats and figure out what hyper stats are best going past 10. Hyperstat optimizing is very dependent on so many factors and assuming whether or not you're lv3 Links, 8k Legion, familiar lines/badges, etc. etc.. Smithy spiritfarer

maplestory hyper stat optimizer

What are the best hyper stats for a kaiser? Total damage, boss damage, defense ignore, strength, min/max crit if your crit rate is pretty high. A few points into dex since the first few barely cost anything and its a reasonable boost in damage. Spread out your points instead of maxing one straight away.Jul 8, 2022 · Hyper Stat Points are given when you level up to level 140 or higher. Amount of Hyper Stat Points given increases as your level increases every 10 levels. Levelling up Hyper Stats cost Hyper Stat Points. Some Hyper Stats stops at Level 10 while others stops at Level 15. Regardless, the amount of Hyper Stat Points required to level them up per ... Hey guys, with the new lv 15 hyper stat points that just came to msea, do you guys know if the WA/MA points is worth investing in as in are they…Personally, i didnt put any into status resist/power stance. For most of the high-tier bosses these stats are pretty much useless; and for the bosses where status resist matters, your haku's foxfire is sufficient. Power stance you have a base of 80% with haku's buff - which is usually enough for bosses with knockback.Hyper Stat Calculator. An intuitive and easy to use tool that you can use to determine which hyper stat distribution will optimize your damage output on end-game bosses. Click Here for Hyper Stat Calculator.Crit 20% > Boss 10% as even on the next best source legion, it's 1 crit : 1 boss. Hyper stat is even worse as it's roughly half as effective and can put into other stats more efficiently. 5% base 30% Arcane Overdrive 10% dSE 6-8% MM/NL legion 7-10% BT link 15-20% IA Totals 73-83% crit. The rest will be from Legion or Phantom.Hyper stats for end game. Towards the end game, after maxing FD, PDI and Max dmg increase, do you guys add all your remaining hyper stats points to chance to deal additional damage? If I’m hitting inconsistent damage cap on bosses, should I be adding those points to BA and CD instead of additional dmg chance? If 36K PA, 100% BA & 400% plus ...Kinesis Hyper Skill Build (MSEA) Lv.143 – Psychic Grab – Boss Point Lv.162 – Psychic Grab – Reinforce Lv.149 – Pscyhic Ground – Overwhelm Lv.168 – Pscyhic Ground – Reinforce Lv.195 – Mind Break – Enhance Lv.150 – Mental Tempest Lv.170 – Mental Shock Lv.200 – Mental Overdrive. Explanation: Check this Hyper Stats Guide ...Hyper Stat Points are given when you level up to level 140 or higher. Amount of Hyper Stat Points given increases as your level increases every 10 levels. Levelling … Hyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various stats, such as main stats, critical rate, and damage. The chart below shows the point distribution for Levels 140 to 275. Despite obtaining a lot of points for leveling up, a lot of points are required to raise a ... dual blade hyper stat build or what to prioritize. Damage, arcane force (if needed), boss dmg, ied, bonus exp if not bossing and grinding. I would say Arcane Force if you don't have 1.5x the needed Arcane Force needed for training (if the field has a requirement of 100 you want 150 so you do 1.5x the damage you normally do, and if you have less ...You kinda just do what naturally works. You only get a few points a level, so I tens to level things equally instead of maxing one first. So at 140, input 1 it boss, ied, and damage.Scrolling[ edit] Scrolling is an upgrade system that consumes upgrade slots in an equipment. It is only available in Non-Reboot worlds (Reboot worlds can still obtain Spell Trace but it can only be sold to NPC for 5,000 meso each). There are many types of scrolls, the most common of them being the spell trace.They're currently just spread to the things I think would make the most sense. Any advice would be greatly appreciated. The staple is something like damage > boss > ied > att > stat. You can mix this around but you should get these 5 to level 10 at least. I'm currently lvl 164 on my Night Walker and I have little to no idea on what I should ....

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